JB_pixelDisplace (Compatible with IFFS 2016.0.0 and up)

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Transforms input1 using input2 rgb values. For questions contact: julienbrami.vfx _at_ gmail.com


Version notes

Minor syntax fixes for 2025+


Older versions that shader

8th of November this year, around 18:48

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Minor syntax fixes for 2025+

8th of December 2015

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V001: pixel transforms input 1 using input 2 (kind of iDistort for Nuke). input 3 serves as a matte to process the shader through or just apply the transformation to the matte as well. (reupload for proper naming)


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