KE_SplineBlurMatte (Compatible with IFFS 2017.0.0 and up)
This will take the matte you used for LS_Splineblur and create a matte for regraining.
Version notes
This will take the matte you used for LS_Splineblur and create a matte for regraining.
Older versions that shader
15th of May this year, around 00:25
DownloadThis will take the matte you used for LS_Splineblur and create a matte for regraining.
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