K_BlurMask (Compatible with IFFS 2015.0.0 and up)

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K_BlurMask 1.2

Blurs an isolated region based on the matte input.

Shader written by:   Kyle Obley (kyle.obley _at_ gmail.com)


Version notes

Modified to work with selectives in action for GP.


Older versions that shader

11th of May 2024

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Modified to work with selectives in action for GP.

9th of February 2018

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Ivar’s updates for strength input

24th of October 2014

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  • Changed the minimum values for the bias.

19th of June 2014

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  • Changed texture filtering from LINEAR to NEAREST.

19th of June 2014

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  • Dummy pass to send the front along to the last pass so Flame won’t ask for 4 inputs.
  • Dummy pass to send the matte along to the last pass so Flame won’t ask for 4 inputs.
  • Old pass 1, now pushed to pass 3.
  • Old pass 2 pushed to 4
  • Old pass 3 pushed to 5.
  • Old pass 4 pushed to 6.
  • Now reflects the addition of 2 extra passes to avoid having 4 inputs in the UI.

19th of June 2014

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  • Cleaned up some code and fixed an annoying error message and didn’t affect the output.
  • Cleaned-up code and removed an annoying error that didn’t affect the output but littered the console.
  • Merge https://github.com/kmatchbox/Matchbox

19th of June 2014

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  • Modified the description in the XML.
    Modified the icon.
  • Modified icon.
  • Modified XML.
  • Modified icon.

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