K_Chroma (Compatible with IFFS 2012.0.0 and up)
See the shader changes on GitHub
K_Chroma v1.1
Warps chroma channels with the ability to add barrel distortion.
Shader written by: Kyle Obley (kyle.obley _at_ gmail.com) and Ivar Beer (ivar _at_ inferno-op.com)
Shader adapted from: https://www.shadertoy.com/view/XssGz
Version notes
- Cleaned up code.
- Changed texture filtering from LINEAR to NEAREST.
Older versions that shader
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