K_NormalizeChannel (Compatible with IFFS 2017.0.0 and up)

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Normalize an input based on a single channel. Useful when you need to normalize a 32-bit image so to avoid banding when creating mattes from position passes.

Shader written by: Kyle Obley (kyle.obley _at_ gmail.com)


Version notes

Updated to work in 2025+


Older versions that shader

15th of August this year, around 07:32

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Updated to work in 2025+

30th of September 2020

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