Ls_Advect (Compatible with IFFS 2015.0.0 and up)
Advect - pushes an image along the contours of another, like ink in a river; try big soft noise on the second input.
By default the movement is ‘around’ the shapes in the map input, but the ‘Rotate 90’ button switches it to move inwards/outwards, or the ‘Use map as vectors directly’ allows you to use motion vectors or x/y red/green displacement maps.
lewis _at_ lewissaunders.com
Version notes
UI tweaks
Older versions that shader
31th of March 2016
Download- backing away from ResDependent in the XML
- more backing away from ResDependent
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