Ls_Advect (Compatible with IFFS 2015.0.0 and up)

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Advect - pushes an image along the contours of another, like ink in a river; try big soft noise on the second input.

By default the movement is ‘around’ the shapes in the map input, but the ‘Rotate 90’ button switches it to move inwards/outwards, or the ‘Use map as vectors directly’ allows you to use motion vectors or x/y red/green displacement maps.

lewis _at_ lewissaunders.com


Version notes

UI tweaks


Older versions that shader

12th of September this year, around 22:37

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UI tweaks

31th of March 2016

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  • backing away from ResDependent in the XML
  • more backing away from ResDependent

6th of May 2014

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First release into the wild


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