Ls_Bevel (Compatible with IFFS 2016.0.0 and up)

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Bevel - cheap pseudo-bevel for text, using the Gaussian Distance Transform. Can output normals to be fed into an Action normal map for more sophisticated lighting. Sadly it is not possible to create a displacement map this way, so it's not a true 3D surface :(


Height map is the shape of the area to bevel, typically a black/white matte but images are possible too Back input gives colour to the beveled area Matte is used to limit the area which is comped over the back

and (Sebastien Delecour / Sebquismoke)

Version notes

Older versions that shader

1th of January 2017


24th of November 2016

  • fix nans on linux in black areas

1th of March 2016

  • bevel n that
  • a lot of bevelling work
  • get out old sinc
  • bevel icon
  • tooltips n comments
  • bevel youtube link

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