Ls_Chips (Compatible with IFFS 2017.0.0 and up)

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Chips - sample colours and show their names. For sensible results the input should be sRGB or video - not scene linear or log!


lewis _at_

Version notes

checking if texture image upload works

Older versions that shader

23th of November 2016


checking if texture image upload works

26th of August 2016

  • note about Chips’s texture grid EXR

21th of August 2016

  • go
  • so much… couldn’t begin to start
  • multiple strings rendering ok!
  • switched to storing strings in texture (!)
  • these are the colours, they need unicode -> ascii cleanup
  • fixed unicode issues, tidied up colour names, swapped channels
  • aspect ratio correction
  • lots… moveable, sampling patch w/text & rounded corners
  • scads of stuff - three chips, new shape, voronoi
  • defaults, no triangle tag ends over voronoi, better
  • voronoi AA working GREAT. rest of shader in bits
  • ring on side of patch… don’t like!!
  • a betta place
  • now with sRGB values on second line
  • moved some buttns
  • a lot. saturday morn. dynamic hex and rgb strings
  • tidy
  • oops
  • new colour dictionary, nice place… SLOW
  • fast again - binned colours into 40 columns to accelerate search
  • comments
  • allow move off screen to disable chip
  • voronoi now uses chip centres not corners
  • palette + fixes
  • chips texture image .exr, and locked geo in .hip file
  • indents
  • tryna fix aspect probs
  • tips
  • icon
  • updated houdini file
  • merging chips from other repo
  • don’t need this .csv, the data is in the .hip file
  • removed duplicate colours
  • zig zag palette order
  • better default chip positions for good palette colours
  • Merge branch ‘chips’, not tested on Nvidia yet

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