Ls_Filmstrip (Compatible with IFFS 2017.0.0 and up)
Arranges input frames in a grid. Go to frame 1, turn off All Frames Same and hit play
Demo: https://www.youtube.com/watch?v=NkS_wXSheME
lewis _at_ lewissaunders.com
Version notes
UI tweaks
Older versions that shader
23th of April 2016
Download- accum stuff for 2017 beta
- Ls_Stickon 2-pass nice stuff
- bit more fluids, still bruk
- made fluid mega-simple for debugging
- added premult option, and refuse to comp if output is UV map
- going back to fluids wip now single frame input bug is identified
- fluidy fruidy frings
- workable fluids, a lil
- flock beginings
- stickon bit-depth and socket colours
- more flocky
- airglow flow blow
- terrible. super slow, corruption, crashes GPU, abandoning
- no
- progress being made
- flock speed, comments, icon
- p-map output, obstacle input
- jets, sinks, noise
- spaces
- ewa
- supersampled UV-mapping, stuff
- p much there
- axis icons
- channel names
- stupid dashes. also float32 errwhere
- bit depth warnings
- comm
- seed
- flmstrip… this border maths is the worst
- something funny when rows <> cols
- good enough
- icon, limits
- Merge branch ‘2017yo’
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