Ls_Lumps (Compatible with IFFS 2015.0.0 and up)

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Frequency separation - split image into colour, lumps and detail, A.K.A. low, mid and high frequencies. You can adjust gain of each here which is often enough, or use three copies of this shader to split out the three bands, then rebuild the image using a fourth shader with Recombine on and the three bands in inputs 2/3/4.

Version notes

Older versions that shader

26th of April this year, around 17:43

  • nicer colours for Lumps

26th of April this year, around 17:40

  • Sensitivity of Lumps blur sizes
  • added option to use mipmap average of whole image as colour band in Lumps
  • removed warning about old viewer LUT bug

18th of January 2015

  • warn about screen disappearing bug

16th of January 2015

  • 2015 not eevvveeennnnnn

16th of January 2015

  • lumpy basics
  • lumpy

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