Ls_Lumps (Compatible with IFFS 2015.0.0 and up)

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Frequency separation - split image into colour, lumps and detail, A.K.A. low, mid and high frequencies. You can gain, filter and colour correct each band, or for more complex work use three copies of this shader to split out the three bands, then rebuild the image using a fourth shader with ‘Recombine inputs’ on and the three bands in inputs 2/3/4.

When recombining inputs make sure all three Colour/Lumps/Detail buttons on the right are enabled so you see the full image!

lewis _at_ lewissaunders.com


Version notes

Updated notes and tooltip to mention that the three output buttons on the right are still active when in recombine inputs mode - from https://github.com/lcrs/matchboxes/commit/24c50c71de7681c7a86ed276e9f1c6b3e0f06ea2


Older versions that shader

9th of November 2022

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Updated notes and tooltip to mention that the three output buttons on the right are still active when in recombine inputs mode - from https://github.com/lcrs/matchboxes/commit/24c50c71de7681c7a86ed276e9f1c6b3e0f06ea2

9th of October 2022

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Added per-band filter, contrast and gamma plus various fixes, upload matching https://github.com/lcrs/matchboxes/commit/5a5c71febf2f504a5357a3589b11c35c03f1465c

26th of April 2017

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  • nicer colours for Lumps

26th of April 2017

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  • Sensitivity of Lumps blur sizes
  • added option to use mipmap average of whole image as colour band in Lumps
  • removed warning about old viewer LUT bug

18th of January 2015

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  • warn about screen disappearing bug

16th of January 2015

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  • 2015 not eevvveeennnnnn

16th of January 2015

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  • lumpy basics
  • lumpy

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