Ls_Lumps (Compatible with IFFS 2015.0.0 and up)
Frequency separation - split image into colour, lumps and detail, A.K.A. low, mid and high frequencies. You can adjust gain of each here which is often enough, or use three copies of this shader to split out the three bands, then rebuild the image using a fourth shader with Recombine on and the three bands in inputs 2/3/4.
Version notes
- nicer colours for Lumps
Older versions that shader
26th of April 2017
Download- Sensitivity of Lumps blur sizes
- added option to use mipmap average of whole image as colour band in Lumps
- removed warning about old viewer LUT bug
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