cb_distort (Compatible with IFFS 2025.0.0 and up)

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UV pass distortion + Grid Distortion.

front
motion - Motion vector pass (R = X motion, G = Y motion)
strength - Strength of motion-based distortion
blurAmount - Amount of motion blur applied
caStrength - Strength of chromatic aberration effect
showMarkers - Show red cross markers (0 = off, 1 = on)
markerSize - Size of red cross markers
markerThickness - Thickness of cross arms relative to size
vertex0-15 - Displacement
resolution - Image resolution (width, height)
time - Animation time


Version notes

Uses Motion Vector UVs (or anything) for distortion, also has vertex based grid distortion. cb@barefootvfx.com.au


Older versions that shader

11th of March this year, around 07:18

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Uses Motion Vector UVs (or anything) for distortion, also has vertex based grid distortion. cb@barefootvfx.com.au


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