crok_cam_shaker (Compatible with IFFS 2015.0.0 and up)
This Matchbox shader creates handheld camera shakes.
Input:
- Front: source clip
- Matte: matte clip
Setup:
- Seed: adjust that slider to get different results
- Amplitude: overall amplitude of all the effects
- Frequency: overall frequncy of all the effect
- Zoom: overall zoom in / out
-
Rotation: overall rotation
- Amplitude X/Y: adjust the postion amplitude
- Frequency: adjust the position frequency
- Amplitude Zoom: adjust the zoom amplitude
- Frequency: adjust the zoom frequency
- Amplitude Rotation: adjust the rotation amplitude
- Frequency: adjust the rotation frequency
- Samples: how many motionblur samples
- Shutter: adjust shutter speed
Demo clip: http://vimeo.com/114378228
Matchbox version by ivar _at_ inferno-op.com
Version notes
updated shader xml
Older versions that shader
4th of March 2017
DownloadNow you have the same repeat mode options like you get inside the 2D Transform (mirror, tile, last).
11th of August 2015
Download- fixed pulldown issue
- added matte input
- submitted to github
- submitted to github
- submitted to github
- Added Nukes ‘Over’ Blend Mode to the list
18th of January 2015
Download-
changed the way the MAIN Amplitude slider works
- you can now set the Main Amplitude to 0 and this will zero out the
Additional Noise Amplitude too - changed some default slider values
14th of December 2014
Download-
fixed brightness jump, if MoBlur is enabled
- there was a slight Brighness jump, if you enabled MoBlur. This should
now be way more subtle. - adjusted the default MoBlur Samples to 32 Samples
14th of December 2014
Download-
FIXED offset if you enable MoBlur
-
before the image was offset, if you enabled MoBlur. Now its staying
as it should and only applies the MoBlur without offsetting the Camera
Shake effect in time
14th of December 2014
Download-
fixed some SEED issues
-
the overall Seed value wasn’t applied correctly to all the different
values
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