crok_cam_shaker (Compatible with IFFS 2015.0.0 and up)

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This Matchbox shader creates handheld camera shakes.

Input:

Setup:

Demo clip: http://vimeo.com/114378228

Matchbox version by ivar _at_ inferno-op.com


Version notes

updated shader xml


Older versions that shader

12th of February 2018

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updated shader xml

12th of February 2018

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  • added Strength input
  • fixed matte output

4th of March 2017

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Now you have the same repeat mode options like you get inside the 2D Transform (mirror, tile, last).

11th of August 2015

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  • fixed pulldown issue
  • added matte input
  • submitted to github
  • submitted to github
  • submitted to github
  • Added Nukes ‘Over’ Blend Mode to the list

4th of August 2015

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  • Added Matte InPut / OutPut to the shader

13th of March 2015

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  • added demo pic and fixed XML file

18th of January 2015

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  • changed the way the MAIN Amplitude slider works

  • you can now set the Main Amplitude to 0 and this will zero out the
    Additional Noise Amplitude too
  • changed some default slider values

17th of January 2015

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  • added OFFSET and additional NOISE functionality

14th of December 2014

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  • did some optimization

14th of December 2014

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  • fixed brightness jump, if MoBlur is enabled

  • there was a slight Brighness jump, if you enabled MoBlur. This should
    now be way more subtle.
  • adjusted the default MoBlur Samples to 32 Samples

14th of December 2014

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  • FIXED offset if you enable MoBlur

  • before the image was offset, if you enabled MoBlur. Now its staying
    as it should and only applies the MoBlur without offsetting the Camera
    Shake effect in time

14th of December 2014

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  • fixed some SEED issues

  • the overall Seed value wasn’t applied correctly to all the different
    values

12th of December 2014

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  • submitted to github

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