crok_despill (Compatible with IFFS 2015.0.0 and up)
This Matchbox shader combines multiple LogicOps to streamline your keying batch schematic.
Input:
- Front: greenscreen clips
- Back: background clip
- Matte: keyed FG matte
- Despilled Front: despilled FG clip
Setup:
- 2D Histogram: adjust max and min input values of the despilled FG
Demo clip: http://vimeo.com/118993192
Based on this idea:
http://forums.autodesk.com/t5/general-discussion/advanced-keying-spill-suppression/td-p/4270497
Video showing the general idea for Smoke and Nuke:
https://vimeo.com/62523139
Matchbox version by ivar _at_ inferno-op.com
Version notes
- added demo pic and fixed XML file
Older versions that shader
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