crok_digital_glitch (Compatible with IFFS 2012.0.0 and up)
This Matchbox shader simulates digital glitches.
Input:
- Front: source clip
Setup:
- Bias: adjust the time between the effect kicks in (0 = never 1 = always)
- Size: size of the applied effects (green lines and bw blocks)
- RGB Offset: adjust thr RGB offset
- Blend: adjust the opacity of the effect
- Lines Threshold: threshold for the green lines
- BW Threshold: black and white threshold
- Enable: enable Drunk Vision mode
- Bias: adjust the time between the effect kicks in (0 = never 1 = always)
Demo clip: http://vimeo.com/111442395
Based on https://www.shadertoy.com/view/Md2GDw , https://www.shadertoy.com/view/4sBSDd , https://www.shadertoy.com/view/MdfGD2 , https://www.shadertoy.com/view/4sjGRD#
License Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Matchbox version by ivar _at_ inferno-op.com
Version notes
fixed YUV offset
Older versions that shader
26th of November 2014
Download- removed unneeded code
-
added Drunk Vision effect
- you can enable now drunk vision, to get offset images layered onto of
each other for more chaos
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