crok_dof_CFX (Compatible with IFFS 2017.0.0 and up)
This Matchbox shader simulates depth of field with bokeh.
Version 2.0
Input:
- Front: source clip
- Depth Map: depth map
Setup:
- Amount: how much blur is applied
- Gain: highlight gain
- Chromatic Abe.: highlight chromatic aberration
- Pentagon Shape: use pentagon as bokeh shape
- Feather Shape: pentagon shape feather
- Focal Depth: adjust the field of view
Original shader developer: martins upitis
Based on http://devlog-martinsh.blogspot.de/2011/12/glsl-depth-of-field-with-bokeh-v24.html
This work is licensed under a Creative Commons Attribution 3.0 Unported License.
You are free to share, modify and adapt it for your needs, and even use it for commercial use.
Matchbox version by ivar _at_ inferno-op.com and lewis _at_ lewissaunders.com
Version notes
- uploaded to GitHub
Older versions that shader
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