crok_puffy_clouds (Compatible with IFFS 2012.0.0 and up)

Download this shader

This Matchbox shader simulates puffy clouds.

Setup:

Demo clip: https://vimeo.com/82775028

Shader developer: Inigo Quilez - http://www.iquilezles.org/

Based on https://www.shadertoy.com/view/XslGRr

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Matchbox version by ivar _at_ inferno-op.com


Version notes

fixed noise so the shader will work on iMac Pro.. hopefully this update goes through


Older versions that shader

24th of February 2020

Download

fixed noise so the shader will work on iMac Pro.. hopefully this update goes through

24th of February 2020

Download

fixed noise so the shader will work on iMac Pro

24th of February 2020

Download

fixed noise so the shader will work on iMac Pro

13th of March 2015

Download
  • added demo pic and fixed XML file

19th of June 2014

Download
  • added shader developer

19th of June 2014

Download
  • added license string & updated icon accordingly

5th of January 2014

Download
  • updated icon to show complicated license

27th of December 2013

Download

27th of December 2013

Download

27th of December 2013

Download

27th of December 2013

Download

27th of December 2013

Download
  • Based on CPGP cloud shader, i did some addition (Density,Detail, Volume)
  • this shader is ‘Action ready’

Something wrong with this page or the download?

Contact the site custodians via email, if:

How to get help with this particular shader

Sadly, the custodians likely will not be able to explain to you how a shader works or debug its code, or fix it for you. That is the (volountary) role of the shader author.

If the shader does not work on your system or you have questions about it - read the shader description, and try to find the email address of the shader author. Contact them for any issues – letting them know whether you are on Mac or Linux, what version of IFFS you are running etc. will likely help. Be kind and respectful. If you can't get hold of the author - you can try asking in the Logik forum at logik.tv and ask whether anyone could help you debug a particular shader not working.