crok_regrain (Compatible with IFFS 2015.0.0 and up)
This Matchbox shader simulates film grain.
Input:
- Front: source clip
- Matte: external matte input
Setup:
- Stock: Select your film grain presets
- Amount: how much grain is applied
- Softness: grain softness size
- Size: grain size
-
Red Green Blue: adjust the different colour channels independently - Levels: adjust the low, mid and high values for your grain (its only avaiable if the Custom Stock Preset is selected )
Demo clip: http://vimeo.com/107276957
Matchbox version by ivar _at_ inferno-op.com
Version notes
the shader is now working in action correctly
Older versions that shader
3th of December 2016
Download- fixed ugly patterns, which were showing up on long sequences
- fixed ‘Grain Only’ mode (it didn’t worked, if a matte was connected)
16th of October 2016
Download- added the ability to freez the noise (New Presets: BW Static, Custom Static)
- streamlined the UI to make it more easy to use inside Action
2th of April 2015
Download-
added Aspect slider / Alan Skin preset
- added an “Alan Skin” texture preset, which could replace the typical
use for the ADSK regrain node… - added aspect slider
28th of February 2015
Download-
Feature Update
- added independent RGB softness
- added independent RGB size
- removed gain block, if you select presets
- added GRAIN only output
22th of November 2014
Download- Added Matte Gamma adjustment
now you are able to adjust the incoming matte to better define the
grain area.
Thx Greg-Paul for all the feedback!
22th of November 2014
Download-
Added Matte Input
-
added matte input to define where the grain is applied
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