crok_simple_dof (Compatible with IFFS 2015.0.0 and up)
This Matchbox shader simulates depth of field with bokeh.
Version 4.0
Input:
- Front: source clip
- Depth Map: depth map
Setup:
- Amount : how much blur is applied
- Gain : highlight gain
- Chromatic Abe. : highlight chromatic aberration
- Pentagon Shape : use pentagon as bokeh shape
- Feather Shape : pentagon shape feather
Shader developer: martins upitis
Based on http://devlog-martinsh.blogspot.de/2011/12/glsl-depth-of-field-with-bokeh-v24.html
This work is licensed under a Creative Commons Attribution 3.0 Unported License.
You are free to share, modify and adapt it for your needs, and even use it for commercial use.
Matchbox version by ivar _at_ inferno-op.com
Version notes
- changed the name of the Blend slider to Saturation
Older versions that shader
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