crok_simple_dof (Compatible with IFFS 2015.0.0 and up)

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This Matchbox shader simulates depth of field with bokeh.

Version 4.0

Input:

Setup:

Shader developer: martins upitis

Based on http://devlog-martinsh.blogspot.de/2011/12/glsl-depth-of-field-with-bokeh-v24.html

This work is licensed under a Creative Commons Attribution 3.0 Unported License.
You are free to share, modify and adapt it for your needs, and even use it for commercial use.

Matchbox version by ivar _at_ inferno-op.com


Version notes


Older versions that shader

7th of February 2016

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  • changed the name of the Blend slider to Saturation

15th of November 2015

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  • updated shader description

15th of November 2015

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  • submitted to GitHub

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