y_blurs (Compatible with IFFS 2015.0.0 and up)

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miles _at_ noesclavo.com BLURS Blur a thing. Options include the abilty to constrain the blur within an optional matte input. This shader also provides the means to drive the amount of blur with the optional black and white strength channel. The blur algorithm is the artistry of Lewis Saunders.


Version notes

Fixed for 2025


Older versions that shader

8th of November this year, around 19:38

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Fixed for 2025

27th of November 2015

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  • trouble shoot webhhok 2

30th of October 2015

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