y_splat (Compatible with IFFS 2016.0.0 and up)

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SPLAT !

Dissolve between 3 different textures using a 4th texture as the ‘matte’. Great for simulating a change in a ground cover texture or other organic textures. The ‘matte’ texture should be comprised of many different hues because rotating the hue causes the transformation between textures. For optimal results the ‘matte’ texture should be in the same ‘family’ as the textures your trying to animate through. Try people’s faces for a scare !

Demo: https://youtu.be/uMhyjDT43tU

miles _at_ noesclavo.com


Version notes

Fixed for 2025


Older versions that shader

8th of November this year, around 19:33

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Fixed for 2025

8th of November this year, around 17:36

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Fixed for 2025.2

11th of March 2016

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  • y_splat demo link fixed.

11th of March 2016

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  • y_splat demo link fixed again

11th of March 2016

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  • y_splat version 1

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