y_vray (Compatible with IFFS 2015.0.0 and up)

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miles _at_ noesclavo.com

VRAY

Do minor relighting or just re-assembling of the most used Vray render passes. (In one node)

Global Illumination
Direct Lighting
Reflection
Specular
Refraction
Self Illumination

Obviously these can be jacked for whatever passes.


Version notes

Fixed for 2025


Older versions that shader

8th of November this year, around 19:32

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Fixed for 2025

8th of November this year, around 17:33

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Fixed for 2025.2

30th of October 2015

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Vray V1


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