y_vray (Compatible with IFFS 2015.0.0 and up)

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VRAY

Do minor relighting or just re-assembling of the most used Vray render passes. (In one node)

Global Illumination Direct Lighting Reflection Specular Refraction Self Illumination

Obviously these can be jacked for whatever passes.


Version notes

Vray V1


Older versions that shader

30th of October 2015

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Vray V1


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